
RunLoop应用:线程保活
线程保活、控制销毁
@interface ViewController ()
@property (strong, nonatomic) MJThread *thread;
@property (assign, nonatomic, getter=isStoped) BOOL stopped;
@end
- (void)viewDidLoad {
[super viewDidLoad];
__weak typeof(self) weakSelf = self;
self.stopped = NO;
self.thread = [[MJThread alloc] initWithBlock:^{
NSLog(@"%@----begin----", [NSThread currentThread]);
// 往RunLoop里面添加Source\Timer\Observer
[[NSRunLoop currentRunLoop] addPort:[[NSPort alloc] init] forMode:NSDefaultRunLoopMode];
while (!weakSelf.isStoped) {
[[NSRunLoop currentRunLoop] runMode:NSDefaultRunLoopMode beforeDate:[NSDate distantFuture]];
}
NSLog(@"%@----end----", [NSThread currentThread]);
// NSRunLoop的run方法是无法停止的,它专门用于开启一个永不销毁的线程(NSRunLoop)
// [[NSRunLoop currentRunLoop] run];
/*
it runs the receiver in the NSDefaultRunLoopMode by repeatedly invoking runMode:beforeDate:.
In other words, this method effectively begins an infinite loop that processes data from the run loop’s input sources and timers
*/
}];
[self.thread start];
}
- (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{
[self performSelector:@selector(test) onThread:self.thread withObject:nil waitUntilDone:NO];
}
// 子线程需要执行的任务
- (void)test{
NSLog(@"%s %@", __func__, [NSThread currentThread]);
}
- (void)stop {
// 在子线程调用stop
[self performSelector:@selector(stopThread) onThread:self.thread withObject:nil waitUntilDone:NO];
}
// 用于停止子线程的RunLoop
- (void)stopThread{
// 设置标记为NO
self.stopped = YES;
// 停止RunLoop
CFRunLoopStop(CFRunLoopGetCurrent());
NSLog(@"%s %@", __func__, [NSThread currentThread]);
}
iOS-浅谈RunLoop8
iOS底层原理总结 - RunLoop
基于runloop的线程保活、销毁与通信
深入理解RunLoop
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