resd
1.dfa
//compute shader and render target
public ComputeShader RayTracingShader;
private RenderTexture _target;
private void OnRenderImage(RenderTexture source ,RenderTexture destination){
}
resd
1.dfa
//compute shader and render target
public ComputeShader RayTracingShader;
private RenderTexture _target;
private void OnRenderImage(RenderTexture source ,RenderTexture destination){
}
本文标题:compute Shader
本文链接:https://www.haomeiwen.com/subject/yvunvctx.html
网友评论